Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
When I use "sound", it refers to whatever is real and valid about Nature's
logical value of what is or is not true, whatever that may be.
This does not compute for me. The logical value of a logical expression is only one of two things:
1. Whatever value YOU assign it (e.g x = 5, y = 10)
2. Whatever value is
evaluated given the values YOU assigned to the inputs, and the rules you defined for evaluation,
plus(x, y) = 10
There is no such thing as "Nature's logical value" YOU are "Nature". YOU are the one assigning value to your terms.
The logical value of a logical term is whatever value you assign to it. It could be a Boolean. It could be a numeric. It could be a rose.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
You appear to be interpreting circularity as something unsound with respect to Nature when it is only your own evaluation about the use of words speaking about logic in general.
"Nature" does not evaluate logical expressions. Humans do.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
Since "logic" is necessarily about consistent systems of reasoning,
You have no idea what "necessity" or "consistency" are, except by AXIOMATIC DEFINITION.
If you axiomatically define "inconsistency" as (P and -P) <=> False, then any system that can deduce that is "inconsistent"
if you axiomatically define "inconsistency" as (P and -P) <=> True, then any system that can deduce that is "inconsistent".
Which one of the two definitions of "inconsistency" is the true definition?
The two systems are simply each others' inverse.
( (P and -P) )
(! (P and -P) )
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
AND Nature itself is 'sound' whether we agree to it or not, Nature doesn't have to play by rules.
I am not claiming that it does! You are projecting things onto Nature. I am talking about logic/reasoning as a human activity.
In as much as humans are part of nature, and humans play rule-following games - that is where it stops.
But the humans fail to recognize that in playing the rule-following games, the humans play TWO distinct roles.
Role 1: rule-setter (axiom definer)
Role 2: rule-follower (evaluator)
Humans switch roles without noticing - some times they make assertions from the rule-setter's perspective. Sometimes they make assertions from the rule-follower's perspective. As far as I care to define inconsistency - switching perspectives is it!
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
Things like circularity or "inconsistency" can be defined "consistent" and "sound" with respect to Totality because it is most INCLUSIVE of everything without bias to our perception of reality locally. The act of "defining" logic is itself begging something from our biased expectation of consistency being only an infinitesimal subset of Totality.
And what is "Totality" defined in respect of?
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
I cannot understand your presumption of any categorical errors on my part. Logic reduces to being 'explosive' with respect to Totality. I think personally that this contradiction is what defines existence itself.
Maybe. Lets unpack "Totality"
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
You can't even 'define' anything without assuming you CAN
define as a behavior itself.
This is the rule-following paradox again. Are you sure that what you are DOING, by scribbling symbols on paper is "definition".
If definition is behaviour, then why are your symbols and your medium static - lacking any behaviour?
As far as I can tell programming is the act of "defining". My definitions have behaviour. My definitions are real, empirical phenomena.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
Just think of how you could possibly define "sameness" in any precision without begging TWO distinct things as having some association to the term, "sameness".
If you succeed on that endeavor you are making a Metaphysical/Ontological error. Every time. TWO things are never "the same". They MAY be equal in value, but they will always have distinct identities.
A is itself.
B is itself.
A is not B.
A could be the same kind of thing as B. e.g they are both be roses.
A and B could be different kinds of things (A is a rose, B is a car) but they could have shared properties e.g color.
But one metaphysical/ontological truth remains always: A could never be "the same" as B.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
I'm sure you understand this. But I don't know what point you are trying to convey in this thread about anything. What information is being 'destroyed' if it isn't demonstrated that something you think is
symmetrical isn't initially 'constructed' in your own head by default? What does it mean to "destroy" information to you?
Given the representation: (x =
x) = (
x = x)
I can answer the question: Did the terms of the logical expression switch places?
Given the representation (x = x) = (x = x)
I cannot answer the question: Did the terms of the logical expression switch places?
Information is that which allows you to answer yes/no questions!
I have lost the ability to answer the yes/no question -> Information has been lost.
This is not "new and controversial". It is HOW abstraction works. You ignore details that are unimportant. You focus on details which are important.
IF spatial coordinates (ordering?) are important, symmetry destroys information.
By defining an axiom of symmetry one disallows asymmetry in the system. Asymmetry is necessary for information-flow.
Here is a system in which: (x = y) != (y = x)
https://repl.it/repls/WiltedOriginalButton
Code: Select all
from universe import x,y
assert ((x ==y) == (x==y))
assert ((y == x) == (y == x))
assert not ((x == y) == (y == x))
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
And these meanings are still incoherent without begging both as I demonstrate above using the word "same" versus "not same" that BOTH need begging simultaneously in a complementary pair of systems of associations inductively.
Neither system speaks about
sameness though? You are dragging your definitions into my systems.
Both systems EVALUATE the logical expressions. One EVALUATES to True. The other EVALUATES to False.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
This complementary pair of demonstrations are "symmetrically" essential to understand either "same" or "not same" as existing as independent logical systems that define 'value' in a higher ordered logic built with both of them collectively where we introduce 'value'.
No. Symmetry destroys difference! There are TWO DIFFERENT terms in the expression: x = x
How do I know? Because I made them that way! Unique and different from each other.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
Note how the word "consistent" literally means "con-" (with) and "-sis-" (same) "tent" (tense)?
Gibberish. Words don't mean anything. Humans give meaning to words.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
You can't escape the circularity at the lowest level regardless without assuming pairs of complementary 'logic' systems existing but that we choose one to be uniquely called "true" arbitrarily with its complement as being "not true" relatively.
OK, so you have two systems.
One system axiomatically says: 1 = 1.
The other system axiomatically says 1 != 1
Which one is "inconsistent"?
When you are USING Imperative logic (
https://en.wikipedia.org/wiki/Imperative_logic ) the question doesn't make sense.
We could assign Truth-value to EITHER expression.
Scott Mayers wrote: ↑Sun Feb 16, 2020 2:02 am
So the only absolute about first order logic is that there is no 'logic' without begging it as something we 'agree' to. , ...the complementry rational system(s), have to be understood as completing all other possible things we define as agreed to be disagreable by the assignments. The pair of complementary logics are what is 'sound' with respect to Totality. And this is necessarily 'inconsistent' with priority to Totality as being valid and true with respect to it.
OK! Lets start then!
A: 1 = 1 is True
B: 1 != 1 is True
But it's not even as easy as that! In the above options hides exactly the issue of double negation. And it becomes trivial to see it when you use S-expressions
A. (= 1 1) is either True or False
B. (! (= 1 1)) is either True or False
C. (! (! (= 1 1))) is either True or False
In English: is the double negation of equality the same as equality?
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
We are a 'consistent' world and should we find something lacking this consistency, then it just means that within a system of consistent rules, we deny what is contradictory in one world (the consistent one) and place the contradictory statement aside for the complement of this within Totality.
How do you know that the Total universe is consistent? Oh that's right - it's your axiom
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
And this is unsound with respect to Totatity (the total reality of all worlds) because it IS by necessity 'contradictory' and 'circular' if we are speaking about the whole or 'complete' picture of reality.
Obviously. What else could we be speaking about. But if I give you a logical system which manufactures that which you call a "contradiction"
Then is it not empirically obvious to you that contradictions exist, not by any linguistic/logistic definition/notion. They EXIST. As real world objects.
The thing you are telling me does not exist "in reality" exists in reality. So who do I believe then? Logic or reality?
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
So contradiction exists at the most fundamental level of reasoning
No. Contradictions EXIST as spacio-temporal phenomena! Independent of human reasoning.
A computer program which
EVALUATES a contradiction is not a figment of my reasoning.
It it is a product of my reasoning.
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
and is only SELECTED out by dividing the world of things into symmetric complementary logics of which we arbitrarily select the ones we AGREE to among two or more people creating rational rule systems we call 'logical' when obeyed.
You are still dancing around the point. You have no "rationality" predicate. If rationality is "following the rules of a logic system" then obeying ANY rule-based system is "rational".
(1 = 1) is rational. If obeyed.
(1 = 0) is also rational. if obeyed.
Which system should we obey?
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
Because we CAN create rules of a game, it doesn't mean that the particular game in question has to be rationally consistent.
Vicious circularity.You literally just defined "rationality" AND "consistency" as "following the rules of a game".
Surely this is common sense to you: If you follow the rules of any axiomatic game you cannot arrive at a contradiction!
If you cannot arrive at a contradiction then it cannot be said that you are "irrational" or "inconsistent"!
Every formalist knows this. Euclid started with a set of axioms and gave us Euclidian geometry.
Bolyai tried to deduce a contradiction by changing Eiclid's axioms: through a point, parallel to a given line, many lines could be drawn.
He didn't arrive at a contradiction. Riemann assumed that through a point, parallel to a given line, no line could be drawn. And he invented yet another geometry.
All you are doing is computation. The computer is not "irrational" or "inconsistent". The computer is an obedient rule-follower.
You are blaming the rule-follower for the rule-setter's failures.
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
We just prefer when participating with each other that some set of rules need to be clearly defined for some practical purpose of satisfaction among participants choosing to play.
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
Totality, on the other hand, accepts anything consistent or inconsistent to be 'complete'.
So what do you do if contradictions are part of Totality? That seems to go against your axiom...
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
I can't make sense of your meaning of destroying information without you expecting that information is created in the first place.
Contradictions create information.
If you logically deduced X, but you observed Y - that's a contradiction. New information.
You've learned that your logic is faulty.
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
We don't 'create' information.
We do. Every time reality contradicts our expectation. New information/knowledge is created.
Scott Mayers wrote: ↑Sat Feb 15, 2020 12:16 am
We just take information as is and divide it into sets of things to be compared. If you want to pick something you consider 'non-symetrical', you are no longer being logical because all things require comparing some X to some Y as a PAIR of things at minimal.
Information necessitates asymmetry. You are not being logical to claim that it does.
When you are speaking about pairs of things you are literally talking about
mutual information.