On Emotions
Posted: Thu Apr 18, 2013 6:03 am
In this post, I would try to explain a theoretical method that I have conceived to explain emotions. This method uniquely related the psychological phenomena of emotions to the neurological phenomena of brain development. Again as a warning, those with faint hearts and closed minds, please skip over this post, for it would not make much sense to you or worse, make you very angry 
But, before I go about describing this method, I need to get the audience clear on 3 crucial points.
1. I have made the assumption that pleasure attracts people and pain repels them. (note: I have used the word assumption, because it hasn't yet been proven to be absolutely correct.)
So, for example: If a stimuli pleases you, you would be attracted to it, whereas if a stimuli pains you, you would be repelled by it.
2. I have also assumed that individuals (humans, animals, etc) have the inherent capacity to differentiate their experiences in terms of state variables. A few example of state variables: Direction in time (past, present, future), direction in space (self, other (non self)), etc)
So, I have assumed that an individual (fairly evolved) would be able to differentiate its experience of past from its experience of future and so forth.
3. I have assumed that emotions are simply motivations with attributes (hang on for now). In my previous post, I explained that the intensity of pain/pleasure is directly proportional to the strength of motivation. The higher the intensity of pain/pleasure, the higher the strength of motivation they form.
We assume that the individual is virtually moving from his present self state to the state described (just like electrons move from one orbit to the other) and in this transition, they experience the emotions that they feel. The choice of emotions is limited, since the no. of state variables can be easily accounted.
Now, to the main point!!!!
If we assume that an individual possess the ability (due to certain neurological achievement of the individual/species) to differentiate his experience on the basis of the state variable of direction in space (possible choices: Self, others), we can then find out the emotions that this individual can experience.
Case 1- State variable --- direction in space (Self, other)

In the picture above, one can see how the various elements of state variable and pleasure/pain play together to from the four emotions.
Case 2- State variable --- direction in time (past, present, future)

Simple as above.
When an individual moves from the ground state to the state variable of future and experiences pain in the transition, it feels pain. On the other hand, if it feels pleasure in the same process, it feels pleasure.
The same goes for the other things.
The emotion tree can be made more and more complex by adding more and more state variables. The above mentioned case is just an example.
I know my explanation isn't very lucid, but I would be willing to explain further if you have any doubts.
Signing off now
Siochi
But, before I go about describing this method, I need to get the audience clear on 3 crucial points.
1. I have made the assumption that pleasure attracts people and pain repels them. (note: I have used the word assumption, because it hasn't yet been proven to be absolutely correct.)
So, for example: If a stimuli pleases you, you would be attracted to it, whereas if a stimuli pains you, you would be repelled by it.
2. I have also assumed that individuals (humans, animals, etc) have the inherent capacity to differentiate their experiences in terms of state variables. A few example of state variables: Direction in time (past, present, future), direction in space (self, other (non self)), etc)
So, I have assumed that an individual (fairly evolved) would be able to differentiate its experience of past from its experience of future and so forth.
3. I have assumed that emotions are simply motivations with attributes (hang on for now). In my previous post, I explained that the intensity of pain/pleasure is directly proportional to the strength of motivation. The higher the intensity of pain/pleasure, the higher the strength of motivation they form.
We assume that the individual is virtually moving from his present self state to the state described (just like electrons move from one orbit to the other) and in this transition, they experience the emotions that they feel. The choice of emotions is limited, since the no. of state variables can be easily accounted.
Now, to the main point!!!!
If we assume that an individual possess the ability (due to certain neurological achievement of the individual/species) to differentiate his experience on the basis of the state variable of direction in space (possible choices: Self, others), we can then find out the emotions that this individual can experience.
Case 1- State variable --- direction in space (Self, other)

In the picture above, one can see how the various elements of state variable and pleasure/pain play together to from the four emotions.
Case 2- State variable --- direction in time (past, present, future)

Simple as above.
When an individual moves from the ground state to the state variable of future and experiences pain in the transition, it feels pain. On the other hand, if it feels pleasure in the same process, it feels pleasure.
The same goes for the other things.
The emotion tree can be made more and more complex by adding more and more state variables. The above mentioned case is just an example.
I know my explanation isn't very lucid, but I would be willing to explain further if you have any doubts.
Signing off now
Siochi

